

OCIO and Filmic LUT
Last update: 11/11/2017 Filmic LUT is a getting some heated discussions lately on forums. One of the thread that has some great insight...
Overscan rendering in Maya 2017 and Nuke 10
Need to do a overscan a shot to make sure there is enough room for soft ground shadow. Scenario: Project original output resolution is...


running different V-Ray builds for DR on render nodes
Scenario: Maya 2014 with Vray 3.40.06 is already installed on farm nodes for DR jobs sent from local machine using Maya 2014. Request: ...


Lighting calibration for Digital Mike 1.0 (in progress...)
Hey there, I have a 1st attempt to calibrate the assembled HDR and validate it through rendering Mike to match photographed references....


VRscan material sample scenes and library
Lele's new post about VRScan materials and its application in look-dev. Good read with plugs to new sample scenes for both Maya and Max,...


wikihuman links (updating)
Here are links to discussions and breakdown about wikihuman project's skin shading. I will keep adding as it goes. Lele’s approach to...


Emily Morph Render for SIGGRAPH
Was pretty excited to be part of this process. Worked on it after works and even on weekends with guys at ICT. It was lots of fun and...
Emily 2.0 skin shader breakdown notes
Here is copy/paste of the breakdown of skin shader written by Chris. Saved in here for future reference. Base Blend Map Fast SSS2 in Base...


R8 breakdown
Audi R8 Breakdown video